The Impact of Using “@ViS – MOLE” Software on Students Achievement in Sports Skills
Abstract
Technology applied to sport is playing an important role both in the daily training and competition environment, and its use and application can be seen to accelerate with each successive season. The rapid development of an increasingly high-tech world nowadays requires teachers to use technology in teaching because multimedia acts as a facilitator and can be a substitute for teaching and learning, but controlled by instructors. Many sports generally have embraced technology and are now at the cutting edge of research and development. This study investigated the mastery of skills movement through the use of a multimedia learning software integrated video analysis and simulation technology for sports science. However, this paper will highlight the impact of using @ViS – MOLE software on students achievement in sports skills. The software was used to observe the changes in students’ achievement in the practical tests and the results of students’ achievement in the practical tests recorded a mean value of 9.51 from a full score of 10 marks, based on the observation of a video recording, the 9 students had higher mean values of mean = 4.11 and this finding was supported by interviews that the students diligently had mastered and performed the skills. In conclusion, the findings of the study showed that the integrated technology has a positive impact on the level of mastery in movement skills.